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Apache Iggy
SDKNode

Node.js SDK

The Node.js and TypeScript SDK, from installation to keeping client and server versions in step.

The Iggy Node.js SDK is a client library that allows you to interact with the Iggy API from your Node.js and TypeScript applications. It communicates with the Iggy server over TCP or TLS using the binary protocol. The package is available on npm and the source code can be found on GitHub.

These docs target server 0.9.0 and Node SDK 0.10.0. The Node package 0.8.0 uses the older protocol. The current SDK speaks only the VSR wire protocol and doesn't fall back to older formats.

Installation

npm install apache-iggy@0.10.0

Quick start

The samples below expect an Iggy server on 127.0.0.1:8090. See Getting started for the server prerequisites:

docker run --rm \
  --cap-add=SYS_NICE --security-opt seccomp=unconfined --ulimit memlock=-1:-1 \
  -p 8090:8090 \
  -e IGGY_TCP_ADDRESS=0.0.0.0:8090 \
  -e IGGY_NODE_ADVERTISED_ADDRESS=localhost \
  -e IGGY_ROOT_USERNAME=iggy -e IGGY_ROOT_PASSWORD=iggy \
  apache/iggy:0.9.0

# Or from a 0.9.0 source checkout
cargo run --bin iggy-server -- --fresh --with-default-root-credentials

The environment variables make the server reachable through the published port (it binds to 127.0.0.1 inside the container by default) and set the root credentials the samples log in with. Without --with-default-root-credentials (or the IGGY_ROOT_USERNAME / IGGY_ROOT_PASSWORD variables), a first boot generates a random root password instead of iggy/iggy. For source runs, --fresh deletes existing local server data. Explicit credential environment variables take precedence over the default-root flag; bootstrap settings do not replace credentials already stored in recovered data.

Save the following snippets as producer.mjs and consumer.mjs in the project where you installed the SDK. Run node producer.mjs before node consumer.mjs.

Producer

import { Client, Partitioning } from 'apache-iggy';

const STREAM_NAME = 'sample-stream';
const TOPIC_NAME = 'sample-topic';

const client = new Client({
  transport: 'TCP',
  options: { port: 8090, host: '127.0.0.1' },
  credentials: { username: 'iggy', password: 'iggy' },
});

// Re-running this example is fine: only create what is missing.
const streams = await client.stream.list();
const stream =
  streams.find((s) => s.name === STREAM_NAME) ??
  (await client.stream.create({ name: STREAM_NAME }));

const topics = await client.topic.list({ streamId: stream.id });
const topic =
  topics.find((t) => t.name === TOPIC_NAME) ??
  (await client.topic.create({
    streamId: stream.id,
    name: TOPIC_NAME,
    partitionCount: 1,
    compressionAlgorithm: 1, // 1 = None, 2 = Gzip
  }));

const messages = Array.from({ length: 10 }, (_, i) => ({
  id: i + 1,
  headers: [],
  payload: `message-${i + 1}`,
}));

await client.message.send({
  streamId: stream.id,
  topicId: topic.id,
  messages,
  partition: Partitioning.Balanced,
});

console.log(`Sent ${messages.length} message(s)`);

await client.destroy();

The Node SDK sends the partitioning choice on the wire, and the server resolves balanced and key routing at admission (the Rust, C#, Java, and Go binary clients instead resolve them client-side).

Consumer

import { Client, PollingStrategy, Consumer } from 'apache-iggy';

const STREAM_NAME = 'sample-stream';
const TOPIC_NAME = 'sample-topic';
const PARTITION_ID = 0;

const client = new Client({
  transport: 'TCP',
  options: { port: 8090, host: '127.0.0.1' },
  credentials: { username: 'iggy', password: 'iggy' },
});

// Next starts after consumer 0's stored offset.
// Autocommit requests offset storage before application processing.
const polledMessages = await client.message.poll({
  streamId: STREAM_NAME,
  topicId: TOPIC_NAME,
  consumer: Consumer.Single,
  partitionId: PARTITION_ID,
  pollingStrategy: PollingStrategy.Next,
  count: 10,
  autocommit: true,
});

for (const message of polledMessages.messages) {
  const payload = message.payload.toString('utf8');
  console.log(`Offset: ${message.headers.offset}, Payload: ${payload}`);
}

await client.destroy();

The poll response does not wait for the auto-commit to finish. The sample processes messages after polling, so auto-commit does not confirm that the application handled each message.

Configuration

The client constructor accepts a few options:

  • reconnect: automatic reconnection with { enabled, interval, maxRetries }.
  • heartbeatInterval: the client pings the server every 5 seconds by default. 0 disables heartbeats. When server heartbeat eviction is enabled, silent consumer-group members can be evicted, so keep it well below the server's heartbeat timeout.
  • maxResponseFrameSize: response frames larger than this limit (default 64 MiB) are rejected and close the connection. Raise it when polling very large batches.
  • poolSize: the client currently supports exactly one pooled connection. min/max above 1 throw.
  • TLS: set transport: 'TLS' and pass Node tls.ConnectionOptions in options. See the tcp-tls example.

Beyond the basics

  • Consumer groups: client.group manages groups (including ensure-and-join in one call), and polling with Consumer.Group(groupId) and partitionId: null follows the partitions assigned to that member.
  • Consumer streams: singleConsumerStream and groupConsumerStream expose polling as Node streams.
  • Administration: users, personal access tokens, offsets, partitions, segments, and cluster metadata are all available on the client.
  • Errors: the package exports ResponseError, DeserializeError, ProtocolFrameError, and VsrEvictionError for precise error handling.

See the foreign/node README for the full API walkthrough.

Examples

Examples are available in the examples/node directory, written in TypeScript. See Examples for the list and how to run them.

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